I've been kicking around the idea of starting a new blog for quite a while. Back in 2021, while working on The Lower Caverns for the SAM Coupé, it occurred to me that it might have been worth documenting the project. I first got involved with TLC back in the summer of 2018 and, by 2021, thought it was almost done. With that in mind, I decided I could document the project as a retrospective, and set to work.
However, due to the programmer's real-life commitments (and in no small part due to my persistent dissatisfaction with anything I produce), the game wasn't completed until near the end of 2023, and I wasn't able to complete my 'retrospective' till a few months into 2024.
Now, however, the game is complete, and due to be published with issue 27 or 28 of SAM Revival magazine from Quazar. Having put all the effort in, I'm finally going to take the plunge and publish the retrospective, while also using this new Blog to blather on about other projects I have on the go, on the back burner, or just beginning to coalesce in my mind.
I might even thrown in a few bits and bobs about Ren'Py, since I'm attempting to learn the system and develop some visual novels along the way.
Let's see how this works out, shall we?
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